Part 61: Strategic Notes: Scylla
Strategic Notes: Scylla
Scylla
HP: 3100
STR: 55
TEC: 55
VIT: 60
AGI: 50
LUC: 45
Exp: 100000
Item Drops:
-Common: Snow Vine - Unlocks Snow White (Bow), Pale Queen (Whip), and Nectar III. Limited Stock.
--These appendages steal warmth with their touch.
-Rare: N/A
-Conditional: Snow Bone - Kill within 3 turns. Unlocks Bindings. Limited stock.
--Sharp bone the size and shape of a large spear.
Description: A beautiful ice monster that inhabits the Frozen Grounds. The love in her heart froze long ago.
Weakness: Volt
Resistance: Stab
Skills:
Cry Soul: Uses the head. Randomly hits 3-7 party members. Deals heavy Cut damage.
Six Sins: Uses the legs. Attempts to inflict Confusion, Paralysis, and Blind on the party.
Tentacle: Uses the head. Attempts to inflict leg bind on the party.
Lullaby: Uses the head. Attempts to inflict sleep on the party.
Embrace: Uses the arms. Hits the party with a physical attack that deals severe Cut damage. Somewhat inaccurate. Used once her health drops below 50%.
The best strategy to deal with her is to save the game, and then reset. Then go to the sea- wait wrong game. Okay, Chimaera was a bit tough, but with proper planning it could be taken down. Hellion was a chump, especially if you brought a Dark Hunter. Then you come across this gal and she just completely wrecks your party. Scylla is somewhat infamous in that she's considered to be a brick wall for a lot of people. She's one of the tougher Stratum bosses and she will not go down easily.
She only has 2 attacks, but they both hit really hard. Cry Soul hits hard enough that it can kill some of our squishier members in one hit. It deals around 250 damage, and it doesn't care about rows since it's a ranged attack. (Scylla is screaming at you after all.) Embrace isn't really a threat. It hits really hard, for about 500 damage, but it's pretty inaccurate. It might tag like 1 or 2 people when she uses it but 1 or 2 deaths isn't a big deal. Until she uses Tentacle, at which point Embrace turns into a guaranteed party wipe. Leg binds reduce the AGI stat a lot which means your party members are much less likely to evade attacks. She'll use Embrace a lot more frequently as she gets closer to death. Which can be a good thing if she never bothers using Tentacle since it'll miss most of the time.
Now how would you go about dealing with her? Well there's a reason why Atlus lets you buy Mists at this point. Cut Mists really reduces Cry Soul's damage to the point where it won't one shot your squishier characters (100 damage.) Unfortunately while they will reduce Embrace's damage, it won't be enough to stop it from one shotting everyone. Also Mists are limited in stock, so you have to farm the items needed to buy them. Therica AXs are also really important for dealing with Tentacle, otherwise your party will eat an Embrace and you'll get a game over. If you've been saving those Therica BXs you've been getting, this is the fight you want to use them for. Status effects will really hinder your party from taking Scylla down. She's a bit resistant to Stab attacks, but she's not too resistant to them. She does have a Volt weakness, but it hardly matters unless you have an Alchemist. It's gonna be a pretty long fight, so going for her conditional drop on the 1st try is pretty much out of the question unless you bring a Revenge Hexer, or design a team specifically for dealing with her.
Easy Mode
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Offense
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Support
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Vote for up to any three party members. Votes must be bolded.